Glenn Kim has lived in the Bay Area near San Francisco for over 39 years, went to the Academy of Art College, studying illustration. His dream was to be a book illustrator, following in the footsteps of his hero N.C. Wyeth, illustrating adventure stories. But he had another calling. Pixar came to him in 1996 and Glenn has had an amazing career in animation. He got to work on such films as The Incredibles, Cars 1 and 2, Toy Story 2 and 3, Monsters Inc, Finding Nemo, Wall-e, to name a few. Now he works in games and has Art Directed Ravenskye City from Lolapps, a poker game from PokerStars, and now works at FunPlus on several titles. He travels often between Beijing and San Francisco to work with teams in both cities.
Greg believes in a world driven by creativity and shaped by inspiration. His mission is to elevate how we interact with creativity through unique and personalized experiences. With a passion for exploring new technology and developing innovative concepts, he continually strive to present an original approach to any challenge. Greg has 9 years of experience planning and managing graphic design and copy for brands, games, film, broadcast, web, and mobile applications. Most recently he has been responsible for art direction and brand development with Supercell Games on the wildly successful Clash of Clans, Hay Day, and Boom Beach.
Anton Gustilo is the current Art Director of XII Braves who previously worked as Lead Artist in Gumi Asia and Nubee. With 9 years experience in the mobile games industry, he has shipped mobile game titles such as Brave Frontier, Harry Potter Spells, Puzzle Trooper, Slots Frontier and Monster Blade. He was also ImagineFX Magazine FXPose's Artist of the Month for April, 2011.